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AI Insights · Timothy · October 2022

Top 5 Roguelike Games on Android in Oceania - Q3 2022

Discover the performance of the top 5 Roguelike games on Android in Oceania during Q3 2022, focusing on weekly downloads, revenue, and active users trends.

Top 5 Roguelike Games on Android in Oceania - Q3 2022

In the third quarter of 2022, the Roguelike games category on Android in Oceania showcased notable performances. Here’s a detailed look at the top 5 apps in this category, based on data from Sensor Tower.

Legend of Slime: Idle RPG War, published by AppQuantum, demonstrated a consistent increase in weekly revenue, peaking at around $2.5K in the last week of August. Weekly downloads saw an initial spike, reaching over 6.7K in early August, followed by a gradual decline. The app's weekly active users grew significantly from 18 in mid-July to approximately 10.4K by mid-August, before stabilizing around 6.8K by the end of September.

Diablo Immortal from Blizzard Entertainment, Inc., had a strong start with weekly revenue peaking at $59.4K in late June. However, there was a gradual decline, with some recovery towards the end of September, reaching $39.6K. Weekly downloads started at 3.2K in late June, with a steady decrease to around 900 by the end of the quarter. Despite this, the weekly active users remained relatively stable, starting at 10.9K and ending at 5.1K.

RAID: Shadow Legends by Plarium Global Ltd maintained impressive revenue figures throughout the quarter, peaking at $74.4K in mid-July. Weekly downloads fluctuated slightly, with a notable increase to 2.3K in the last week of September. The game consistently engaged around 11K active users weekly, with a small peak at 11.7K in late August.

Soul Knight, published by ChillyRoom, saw modest weekly revenue, reaching just over $1K in mid-July. Downloads fluctuated but peaked at 1.1K in mid-September. The game had a steady number of weekly active users, starting at 11.5K in late June and peaking at 12.1K in mid-September before a slight decrease to 11.1K by the end of the quarter.

The Way Home: Pixel Roguelike from Concode showed a gradual increase in weekly revenue, peaking at $300 in early August. Downloads also increased, peaking at over 1K in early August. The game’s weekly active users grew steadily from 371 in late June to 1.7K in early August, before stabilizing around 1.4K by the end of September.

For more insights into these trends and other mobile app performances, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022